Ninety nine out of a hundred games for iPhone are available on iPad and vice versa. But their difference in size always becomes a challenge for developers. One would think: what’s the trick? Is it so hard to stretch a game so it became bigger? Yes, this is pretty simple. But nobody will do so. Just imagine the game that was so handy to play on iPhone became three times as big together with all buttons.
Showing posts with label iOS software developer. Show all posts
Showing posts with label iOS software developer. Show all posts
Tuesday, January 17, 2012
Games for iOS: Controls Peculiarities Part II
Ninety nine out of a hundred games for iPhone are available on iPad and vice versa. But their difference in size always becomes a challenge for developers. One would think: what’s the trick? Is it so hard to stretch a game so it became bigger? Yes, this is pretty simple. But nobody will do so. Just imagine the game that was so handy to play on iPhone became three times as big together with all buttons.
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